MAR 27-MAR 31 Weekly Work Log

Session Number: 5
Week Number: 3
Total Estimated Hours Contributed this Week: 2 hours
What was your overall goal for this week: Start on / finish the radioactive wasteland map.

Work Tasks 

Date Task Description Time Spent Was this a Best Practice? 
monconstruct was down couldn’t do much 
tue construct was still down 
 wedworked on nucellar mapwhole period 
 thurremade nucellar map because I didn’t like the first onewhole period 
 fri Spent the class period working on game design work whole period 

Personal Comments (Optional) 

Are there any other comments you would like to include? If so, please enter them here: 

SESsION 5 pRODUCTION PROGect


SUMMARY

Killian Lambson: Carrie Crayonnaise

Role

Map Designer

Intention (SMART Goal)

By May 10th, as the Map artist, I will have proof of making several unique maps by following “monkey game tutoral” for session 5

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

Notes

This person is a very exceptional person because they know what they are talking about. You can tell this person is very serious and mistreats his employees because of how serious he is. He also has a Twitter account, and Twitter users always know everything about everything. He also is very surprised that girls and college students play video games. As you can tell he really is very super exceptional because he is really cool and exceptionally exceptional.

Training Source(s)

Notes

0:37 How 2 design map

4:08 How 2 make balloons

15:44 How 2 make dart monkeys

36:28 How 2 make shop

47:53 How 2 make upgrades

Project Timeline

-start map

-make mechanics for map

-finish details for map

-make boss for map

-add map to game

-repeat until every map is done.

Proposed Budget

4 constructs accounts, working internet, 4 computers, electricity, and a party-sized bag of puffy Cheetos.

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

https://www.youtube.com/watch?v=NffhplUznGQ&t=1s

Skills Commentary

You can view the credits in the game at https://jaspr-the-great.itch.io/pixel-defense-game

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

I was a problem solver when I helped come up with solutions for problems that nobody else could find, I was just creative when I came up with secret towers for maps, I was a critical thinker when I figured out what was most important to work on during class, and I was innovative when I said no to adding dart monkeys to the game.

Ways of Working (Communication & Collaboration)

I communicated with my team to figure out what maps they wanted me to make, and how those maps would work.

Tools for Working (Info & Media Literacy)

I successfully used information when I copied Jasper’s code for the team’s benefit.

Ways of Living in the World (Life & Career)

I developed the life skill of trust issues.

Reactions to the Final Version

The judge said that our game was too easy (after they used the cheat to give them infinite money), and they said that our credit area was bad (they didn’t look at our credits), and said that the maps were not big enough.

0Self-Evaluation of Final Version

I thought that this was the most SUCCESsful game we have made yet.

what I learned

I learned to never ever trust anyone. Ever.

Grammar and Spelling

I use Grammarly.

Editor

Jasper

  • Post
  • Block

Status & Visibility

Permalink

Categories

Tags

Featured image

Excerpt

Discussion

Open publish panel /

  • Document

MAR 20 – Mar 24 Weekly Work Log

Session Number: 5
Week Number: 1
Total Estimated Hours Contributed this Week: 3
What was your overall goal for this week: finish details for the canyon map port, and start the nuclear map.

Work Tasks 

Date Task Description Time Spent Was this a Best Practice? 
20thWork on canyon map port for newest version of the game30 minutes —
21stWork on canyon mechanics w/jasperWhole period —
 22stContinue to work with jasper on canyon mechanicsWhole period —
 23rd Work on the class google sheets / finished canyon map30 mins / rest of period —
 24th AbsentEntire school day— 

Personal Comments (Optional) 

Are there any other comments you would like to include? If so, please enter them here: I finished the canyon map completely, which I’m happy with. I wish that I could have worked on the nuclear wasteland map, but unfortunately, I didn’t have enough time. This is likely because of the canyon’s more complex mechanics. I don’t think that the nuclear wasteland map will have any features that are hard to code, so I believe that it will be quicker to map.